- Version ID: 3650
- Size: 134.63 MB
- Published: 2025-10-22
Changelog
New features, options and improvements
- Crash related to asynchonous textures, happening sometimes with Scene API (in particular, on SRP servers), should be fixed;
- Missing leaderboard, ping, starting lights and wrong way indicator are fixed;
- Fixed compatibility with some of additional DLL plugins (usually, causing those
Integrity-failuremessages on top in offline races); - Render stats: latency counter in GPU details;
- F6 camera incorrecly detected interior/exterior state fixed;
- Cars physics threadpool, as well as other threadpools, should operate a bit faster;
- Lua: new
shared/utils/openkneeboardlibrary for sending commands to OpenKneeboard; - Option hiding driver in VR and leaving only gloves now can be applied to non-VR modes as well;
- New small tweak un-hiding steering wheel and driver in VR;
- New setting disabling Microsoft Media Foundation (used for video and, occasionally, audio players) entirely (mostly, to save a bit of FPS in some specific cases);
- New setting disabling track displays (the ones without scripts) entirely (also to save a bit of FPS, just in case);
- Virtual mirrors not getting proper post-processing applied in some cases with default Weather FX style fixed;
- Render stats: other threads are measured only if viewed, keep being measured if main window is collapsed but
Other threadswindow is opened; - Exhaust flames fixed (plus, a couple of mechanisms to untie particles from audio if audio is missing or broken);
- Smoke particles use VAO at the spawn point;
- Smoke ambient shadows are no longer overly dark with LCS, a mechanism keeping track of nearby smoke density used for optimizations improved;
- Smoke receives shadows (fourth cascade) in mirrors;
- Names for measures of other threads slightly cleaned up, measures are sorted alphabetically;
- New menu: crash in setup with some types of items fixed;
- Fake shadows and other things missing in mirrors fixed;
- Textures missing in some specific cases are fixed.